Flexibility kits reduce stamina drain while climbing by a small percentage per upgraded armor worn, so for all I know a x5 kit job could make medium armor climb like light armor. The flexibility kits might be better for medium armor since they don’t weigh enough to make reduction kits that useful. Or if they don’t seem too well equipped, kill them while they’re stuck in their inventory/moving slow. This is my experience using heavy armor, though. Maybe drop a bit of iron along with a crap ton of stone so if they F the bag, they’re stuck while you high tail it out of there. You’d likely be able to drop more than the attacker could carry even. Hell you can even drop crap on the ground to distract. This would allow me to carry quite a bit and run from any threat I need to. I’d stick to ENC and have at least 10 in AGI. Personally if I’m carrying and avoiding fights. I’d even take 5 from VIT and put it in GRT. A iron two hander starts doing 39 dmg at that point.īut for what he’s trying to do, he’d be better served swapping STR and ENC. Though someone dumping like 25 into it at that level and focusing on damage for a group could be quite devasting in the lower tiers. Strength at level 27 isn’t worth putting points into IMO.įor 90% of situations, you’d be correct. The most basic way to upgrade existing gear pieces is installing mods. Respec, takes those points, and dump them into encumbrance, vitally, grit… then others. The old traditional 3, thin/medium & thick plating are getting a well needed upgrade to suit with the new update.This was recorded in a Testlive version of t. conan exiles armors Completing these steps will grant a significant amount of. o/įor what it’s worth, I spend nothing on strength until late game. I hardly see this perk being good at all, nor does it have that wow factor of being a final perk, like lets say the encumbrance final perk is.Īnyways i got off topic. In less you plan to kill world bosses and purposely stay at 25% on the brink of dying and know the bosses down to the very frame of their attacks. For example strengths final tier seems like a bad joke.īy the time you drop to 25% health either you or the enemy is already dead so the damage increase does nothing. Having some better or more interesting perks would be a nice addition. There’s only a few good ones and the rest just feel kinda meh or underwhelming. I feel while the perks you get for the attributes are nice. If not a little less, which is just plan stupid. I can carry like 300 or 400 bars of ingots before i am encumbered that weighs around the same as my armor. Then again overall this games weight/encumbrance system could use an overhaul as somethings make no sense weight wise compared to others. And i feel medium armor just has barely too much weight. But medium is suppose to be middle of the road a balance between carrying a lot and not being able to carry anything at all. Heavy armor i can understand making you be able to carry like almost nothing. I do feel medium armor should be re-balanced. To allow armor to weigh less or weigh nothing when equipped. Hmm would be a cool perk idea for a tree.
0 Comments
Leave a Reply. |